Unity官方电子书或工程导航
Unity官方电子书或工程导航
00 前言
Unity官方经常会在Blog中附带电子书用来介绍新的管线或系统. Unity官方的Github账号中也会发布一些工程案例. Unity自己有整合, 但只针对最新的版本. 所以这里以Blog的形式进行整合归类.
搜索关键词: e-book, guide, practice, whitepaper
01 电子书
管线
关于HDRP渲染的电子书, 相关案例通过UnityHub在新建工程时选择3D Sample Scene (HDRP)即可建立相关工程.Move on over to the Universal Render Pipeline with our advanced guide | Unity Blog关于URP的电子书.Introduction to the Universal Render Pipeline for advanced Unity creators | Unity
See the Unity 2022 LTS updates to two of our biggest e-books: URP and HDRP for advanced users
Unity2022LTS的管线电子书合集
Recipes for popular visual effects using the Universal Render Pipeline
High-End Lighting & Environments with HDRP in Unity 6 | Unity
Unity6 HDRP
工作流
Speed up your programmer workflows | Unity Blog
关于编程和编译方面的工作流建议, 以及.gitignore的下载, 以及电子书.
Speed up your artist workflows | Unity Blog
关于美术工作流建议, 其中网格对齐和自定义Editor工具和自定义工具的API可以研究一下. 然后Lightmap烘焙加速也有一些无关痛痒的设置建议.
5 ways to speed up your workflows in the Editor | Unity Blog
关于Unity编辑器操作的工作流建议, 其中快捷键的设置部分是没有了解过的, Edit > Shortcuts可以打开快捷键窗口.
Working with physically based shading: A practical approach
Unity最原始的初版PBR流程文档
代码
Clean up your code: How to create your own C# code style | Unity Blog
关于代码规范的一些建议.
Create a C# style guide: Write cleaner code that scales | Unity
Level up your code with game programming patterns | Unity Blog
设计模式, 以及案例.
Level up your code with design patterns and SOLID E-book | Unity
How to architect code as your project scales | Avoiding technical debt | Unity 关于扩展代码的方法, 其中提到了重构.
C# Code Style Guide (Unity 6 edition) | Unity 关于代码规范的建议, 基于Unity 6版本
优化
Optimize game performance | Unity Blog
游戏优化.
Games Focus: Profiling and performance optimization | Unity Blog
游戏内存优化.
移动端优化
Ultimate guide to profiling Unity games | Unity 关于如何分析Unity游戏性能
UI
It’s all in here: The ultimate guide to creating UI interfaces in Unity | Unity Blog
关于UI toolkit做界面的电子书.
项目管理
Boost your game’s ROI by avoiding hidden costs | Unity Blog
关于通过避免潜在的花销提升ROI(投资回报率)? 指导经营的电子书.
渲染
- The definitive guide to lighting in the HDRP | Unity
- High-End Lighting & Environments with HDRP in Unity 6 | Unity
特效
动画
TA
Unity for Technical Artists: key toolsets and workflows
2020
Unity for technical artists: Key toolsets and workflows (2021 LTS) | Unity
2021
其他
- The Ultimate Unity Gamedev Field Guide | Unity
- Unity 6 Graphics Learning Resources | Unity Blog Unity6电子书导航合集
- 80+ tips to increase productivity in Unity 2022 LTS | Unity
- Top tips for improving your workflows and productivity with Unity 2020 LTS | Unity
- E-book: Best practices from successful mobile indies
- Create modular game architecture in Unity with ScriptableObjects | Unity
Demo
- Unity-Technologies/URP3DSampleScenes: The beta release of the new URP Sample Scene (github.com)
- UnityKorea/ProjectKaya: Project Kaya for mobile game platform (github.com)